Welcome to Chapter 5!
In the previous chapter, Hook Selection Mode, we navigated through our configuration hierarchy and finally selected a specific script (like a "Secret Scanner").
Now, we need to answer the most important question: "What does this script actually do?"
This brings us to the Hook Detail View.
Imagine you are using your computer's File Explorer. You find a file called run.bat. Before you double-click it, you want to know what commands are inside. You right-click and select Properties or Edit to view the raw text.
The Hook Detail View serves the same purpose. It is a Read-Only Inspector.
The Scenario: A user sees a hook named "Project Cleanup" in their configuration. They are worried: "Does this script just delete temporary files, or is it going to delete my entire project?"
The Solution:
The user selects the hook. The Detail View pops up and displays the exact command: rm -rf ./temp/*. The user sees this and thinks, "Okay, that looks safe."
Why Read-Only?
You might wonder, "Why can't I edit the script here?"
Hooks can come from many places: a local settings.json file, a global configuration, or a locked third-party plugin. To prevent conflicts, we only display the data here. If the user wants to change it, we gently guide them to the source file.
Here is the lifecycle of this view:
To build this view, we handle three main tasks:
command hook has a script. An http hook has a URL. We need to handle both.
Let's look at ViewHookMode.tsx. This component renders a dialog box with the details.
Since a hook can be a command, a prompt, or a URL, we can't just print hook.command. We need a helper function to figure out what data to show.
We use a helper function called getContentFieldValue.
function getContentFieldValue(config) {
switch (config.type) {
case 'command':
return config.command; // Return the script
case 'http':
return config.url; // Return the website address
case 'prompt':
return config.prompt; // Return the AI prompt
default:
return '';
}
}
Explanation:
type.At the top of our view, we want to show the context. This confirms to the user what they are looking at.
<Box flexDirection="column">
<Text>Event: <Text bold>{selectedHook.event}</Text></Text>
{/* Only show Matcher if the event uses one */}
{eventSupportsMatcher && (
<Text>Matcher: <Text bold>{selectedHook.matcher || "(all)"}</Text></Text>
)}
<Text>Type: <Text bold>{selectedHook.config.type}</Text></Text>
</Box>
Explanation:
<Text> components to list the properties.&&) to hide the "Matcher" line if the event (like ApplicationStart) doesn't support matchers.Now we show the most important part: the code or command. We wrap it in a box to make it look like a code block.
const label = getContentFieldLabel(selectedHook.config); // e.g. "Command"
const value = getContentFieldValue(selectedHook.config); // e.g. "echo hello"
return (
<Box flexDirection="column">
<Text dimColor>{label}:</Text>
{/* The 'Code Block' box */}
<Box borderStyle="round" borderDimColor paddingX={1}>
<Text>{value}</Text>
</Box>
</Box>
);
Explanation:
Box with borderStyle="round" to visually frame the content, making it stand out as the "data" payload.Finally, we need to communicate that this menu is not for editing. We place a helpful message at the bottom.
<Text dimColor>
To modify or remove this hook, edit settings.json directly
or ask Claude to help.
</Text>
Explanation:
dimColor (grey text) so this instruction doesn't distract from the main data.
When rendered, the component combines these pieces into a clean Dialog.
export function ViewHookMode({ selectedHook, onCancel }) {
return (
<Dialog
title="Hook details"
onCancel={onCancel}
inputGuide={() => <Text>Esc to go back</Text>}
>
<Box flexDirection="column" gap={1}>
{/* 1. Metadata Section */}
{renderMetadata(selectedHook)}
{/* 2. Content/Code Section */}
{renderContent(selectedHook)}
{/* 3. Footer instructions */}
{renderFooter()}
</Box>
</Dialog>
);
}
In this chapter, we built the Hook Detail View.
This concludes our deep dive into the Configuration Menu system! We have successfully built a full navigation tree:
In the final chapter of this series, we will look at a special utility component used throughout the application to handle user confirmation and simple inputs.
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