πŸ‘₯ Subsystem Deep Dive

buddy/

πŸ“ buddy/ πŸ“„ 6 files

Tutorial: buddy

The project implements a persistent digital companion that lives in the terminal alongside the user. It uses deterministic generation to create a unique creature (like a duck or robot) based on the user's ID, renders it using dynamic ASCII art, and manages its lifecycle with idle animations, reactions, and AI context awareness.

flowchart TD A0["Deterministic Generation (Soul & Bones)"] A1["ASCII Sprite Renderer"] A2["Live Component & Animation"] A3["Context Injection"] A4["Feature Discovery & Teaser"] A2 -->|"Retrieves companion state"| A0 A2 -->|"Generates visual frames"| A1 A3 -->|"Injects companion info"| A0 A4 -->|"Checks existence state"| A0

Chapters

  1. Deterministic Generation (Soul & Bones)
  2. ASCII Sprite Renderer
  3. Live Component & Animation
  4. Context Injection
  5. Feature Discovery & Teaser

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